![]() ![]() AI no longer uses abilities such as such as sector artillery, gliders, etc in illegal situations.A team will no longer turn all one color after a skirmish/multiplayer match is over if the team color is selected.Soldiers trapped by defenses (sandbags, barbwire, etc.) will no longer become non-functional when ordered to man an emplacement.British and American Infantry will properly repair points that have been Scorched by Panzer Elite squads. ![]() Some small footbridges have been tuned to ensure that they are properly destroyable.Windmills can have demolition charges placed on them properly.Fixed issue with garrisoning windmills.AI will no longer dodge artillery impeccably.Vickers Nests will no longer leave behind a 'no fire' zone when destroyed while a unit is in its line of fire.All mine and Goliath drop abilities now use a ghost preview instead of a circular UI element prior to placement.All mine and Goliath drop abilities can now be used on bridges.Streamlined the voice configuration options to 32, 64 and 128 voices.When crushing Tank Traps,tanks will now receive a speed reduction on the specific tank that crushed the Tank Trap.Fixed a number of quite obscure in-game crashes.When receiving VP Ticker warnings and the opponent team has multiple Armies in it the player will no longer receive multiple Ticker warnings simultaneously.Planes will no longer path along the ground killing squads.Fixed planes spawning from center of map.UI updates the ping in the game setup screen every 5 seconds.Īrbitration message now shown to someone who disputes the game results.įix for changing chat channels too quickly putting a user into a bad state.Ĭhat channel list now show in alphabetical order.įix for the stats popup sometimes not opening when clicking on a player's name in the game listing screen.įix for the game getting stuck 'consolidating players' when multiple people drop simultaneously.įixed a crash that occurred when a chat message was received while transitioning from game setup screen to game loading screen. Gamelisting screen now updates immediately whenever pings change (as opposed to only when the user clicks refresh).įix for Stats not counting when someone ends the RelicCOH process using Task Manager.įix for Inviting people to a team too quickly adding a ghost version of a player.įix for UI not updating to show stats changes for team wins or losses right away. Gamelisting screen consolidates events and will only update the UI at most once per tick (making it much more responsive). Joining a game or automatch team now forces the ping to always be retested (Fix for a join failure causing all further attempts to fail for the next 60 seconds).įixed a crash caused by an incoming chat message while still loading the Main Menu after coming back from a game.įixed a crash that occasionally occurred when sending a chat message.įixed multiple random crashes (and trailing random characters) that occurred when sending/receiving whispers.įix for having a banned key of a product that prevented you from adding a new key of the same product.įix to allow a user with an unbanned product to play even if a previous product was banned.įix to allow adding a key to your account even if you are banned. Tuned automatch to adjust skill ratings faster when players beat much higher rated opponents.įailure to find an automatch control record is now a fatal error when automatch polling, and is handled correctly by client.įix for bug that accidentally deleted the automatch control record when attempting to join an automatch.įixed a bug where the automatcher would not use the correct skill ratings for random searches.įixed memory leak inside the network library when posting game results to the server. Resolved an issue that would cause simulation to pause and sync errors in-game.įixed multiple network related crash bugs and connection issues.įixed server exception that occurred when resetting an account password if the password had at least one Unicode character.įixed for a crash that occurred when joining a game that was quickly created and destroyed by the host. (It can be located in your system tray, and is only active while the game is running.)įixed a number of issues with the Network Library. Resolved some network issues with joining games.įixed the ping display in the game list to update correctly. Anti-virus programs should dislike it less now. This is especially helpful for players on the same LAN. With this command you can specify the port Company of Heroes uses to connect. Reduced latency, improved connectivity, memory leaks.įixed permissions for some of the Lobby UI. The updates will be applied automatically when your Steam client is restarted. Updates to Company of Heroes & Company of Heroes: Opposing Fronts have been released. ![]()
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